In 2009, a group of amateur competitive players from Kansas City, Missouri withan interest in virtual military simulation started the 2.SS realism team for Day of Defeat:Source. Throughout 2009 - 2015, the team played rival teams in 1-life simulated squad basedmatches. Although the unit lost members in DoD:S, it remained active in various WW-2 themedgames as a casual, loose group. August 2016 came and with the Alpha release of Day of Infamy, 9.Kompanie sprungup over the Fall using two servers with GameMe Stats; North American and European. BetweenSpring and Fall of 2017, 9.Kompanie and sister unit, (16th Infantry Regiment), competed a-gainst one another in friendly competition for our project league " The Convention of Nat-ions ". The project was our intiative to develop a multi-unit realism based league with anongoing campaign. Eventually, resources and manpower were redirected to combining |9.Komp|and [16IR], once again; in November 2017 with all new awards, courses and a system of pro-motion points for Enlisted men to indulge themselves with. After all of the game, name, structure and leadership changes, 9.Kompanie hasfinally become a mark on the map among the realism community by coordinating with other u-nits in recurring invitationals. Public events allow us to remain in contact with our sup-porters. Meanwhile, private events such as; gruppe (squad) drills, Kompanie-wide drills,and field training exercises are regular occurences that shape our men into sharp and att-entive soldaten ready to defend Das Reich und seine Verbündeten against Allied virtual re-enactment units.